A curated collection of recent work
I'm a UX designer by day and a video game dork by night. Currently, I architect UX design at Mountaintop Studios as UIUX Lead for a new, unannounced title. Previously, I worked as a UX Designer at Raven Software for the Call of Duty franchise across all types of gameplay experiences from campaign to Warzone. I'm also especially passionate about UIUX development that emphasizes inclusive and accessible-by-design gameplay. Before games I worked at a graduate level in theoretical physics and data analytics. Outside of work I'm a restless adventurer always up for a morning swim with whale sharks or an evening hike at Devil's Lake with my fiancé and our pups.
USER EXPERIENCE & INTERFACE DESIGNER
I passionately pursue vivid designs that emphasize innovation, immersion, vibrance, and intuitive architecture. Drawing upon my background in theoretical physics and data analytics, I create vibrant user experiences that augment user agency by combining rapid iteration with research-conscious design exploration.
KEY SKILLS & SERVICES
User Experience Design
User Interface Development
Diversity & Inclusion Development
Accessibility Design & Development
Diversity & Accessibility Dev-Ops Enterprise Architecture & Organizational Leadership
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DESIGN SKILLS AND EXPERTISE
Passionately developing vivid and vibrant user experiences that balance immersive depth with purposeful design.
Creating Immersive, Purposeful Interactions
Designing With Vibrant Personality
"A bottle so distinct that it could be recognized by touch in the dark or lying broken on the ground."